// BODY [<string> BodyName]
// NORMALS [<bool> 0-1]
// LEVEL [<int> 0-2] [<string> texture name] [<float> resolution pixels/meter]

BODY Moon
NORMALS 1
LEVEL 0 D3D9Moon_A.dds 42.0
LEVEL 1 D3D9Moon_C2.dds 6.0
LEVEL 2 D3D9Moon_C.dds 0.8

BODY Mars
NORMALS 1
LEVEL 0 D3D9Mars_A.dds 40.0
LEVEL 1 D3D9Mars_B.dds 3.0
LEVEL 2 D3D9Mars_B.dds 1.0

BODY Deimos
NORMALS 1
LEVEL 0 D3D9Moon_A.dds 20.0
LEVEL 1 D3D9Moon_B.dds 5.0
LEVEL 2 D3D9Moon_C.dds 0.5

BODY Dione
NORMALS 1
LEVEL 0 D3D9Moon_A.dds 20.0
LEVEL 1 D3D9Moon_B.dds 5.0
LEVEL 2 D3D9Moon_C.dds 0.5

BODY Iapetus
NORMALS 1
LEVEL 0 D3D9Moon_A.dds 20.0
LEVEL 1 D3D9Moon_B.dds 5.0
LEVEL 2 D3D9Moon_C.dds 0.5

BODY Mimas
NORMALS 1
LEVEL 0 D3D9Moon_A.dds 20.0
LEVEL 1 D3D9Moon_B.dds 5.0
LEVEL 2 D3D9Moon_C.dds 0.5

BODY Rhea
NORMALS 1
LEVEL 0 D3D9Moon_A.dds 20.0
LEVEL 1 D3D9Moon_B.dds 5.0
LEVEL 2 D3D9Moon_C.dds 0.5

BODY Tethys
NORMALS 1
LEVEL 0 D3D9Moon_A.dds 20.0
LEVEL 1 D3D9Moon_B.dds 5.0
LEVEL 2 D3D9Moon_C.dds 0.5

BODY Vesta
NORMALS 1
LEVEL 0 D3D9Moon_A.dds 20.0
LEVEL 1 D3D9Moon_B.dds 5.0
LEVEL 2 D3D9Moon_C.dds 0.5
